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RICK MAJORS CHARACTER SHEET |
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VAL |
ATTRIBUTE |
COST |
(COST) POWERS AND ABILITIES |
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20 14 20 14 13 23 30 16 05 05 04 07 42 45 |
STR DEX CON BODY INT EGO PRE COM PD ED SPD REC END STUN |
10 12 20 08 03 26 20 03 01 01 16 00 00 11 |
(10) Regeneration (1 BODY per turn recovery rate) (25) Mental Defense: 23/5 + 25 = 30 pts of defense (15) Elemental Control: Psychokinesis · (18) +40 STR at 1/2 END cost*** (Activates=14 or less)· (15) +15 PD / +15 ED force field· (05) 15" Flight (Activates=14 or less)· (19) 18d6 Kinetic (Danger) Sense: limited to kinetic energy, usable to detect danger to anyone in the immediate area, usable in and out of combat
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(COST) SKILLS AND KNOWLEDGE |
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(00) Lang: English (native language/idiomatic/no accent) (02) Lang: Spanish (fluent conversation) (09) Bureaucratics, High Society, and Persuasion (all at 15 or less) (09) CSL: +3 with punch, grab, or haymaker (09) CSL: +3 defensive combat skill levels (09) Criminology, Deduction, and Tactics (all at 12 or less) (09) Oratory (18 or less) (06) Paramedic and Stealth (12 or less) (04) KS: Disney Facilities and 20th Century Metahuman History (08) PERKS: Well-Connected and Well-Off (20) Contacts: numerous public and private figures (11 or less) |
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5 - Offensive Combat Value 5 - Defensive Combat Value8 - Ego Combat Value |
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CHA Roll = 9+CHA/5 · 21 Strength Roll***· 12 Dexterity Roll· 12 Intelligence Roll· 14 Ego Roll· 12 Perception Roll |
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MOVEMENT RATE: · 06" Running· 02" Swimming· 15" Flight· Phases: 3, 6, 9, 12 |
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(132) Characteristics + (193) Powers/Skills/Perks = 325 Total Points |
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DISADVANTAGES: (225 total points) · (10) Public Identity: Rick Majors, the original All-American· (20) Susceptibility: 2d6 STUN per phase when using kinetic shield· (15) Physical Limitation: Bad Heart (infrequent, fully)· (03) Watched: Disney Corporate Executives (LP, NCI, mild, 8 or less)· (15) Hunted: The Hexagon (MP, harsh, 8 or less)· (10) Hunted: Los Vengatores (AP, harsh, 8 or less)· (15) Psychological Limitation: Hatred of Killing Attacks (common, strong)· (15) Psychological Limitation: Opposed to Killing (common, strong)· (20) Psychological Limitation: Must uphold the American ideal (common, total)· (02) Quirks: Feels protective of Disney Rangers, hates politics even though he is able to make use of America's political structure to bring about to win support for causes that benefit the public welfare.· (100) Experience points earned |
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IMPORTANT NPC'S ·