GURPS Consolidated Contemporary Weapon Tables

Part 2 / Version 1.3
The format of these tables follows GURPS High-Tech, 2nd Ed. (p. HT123) and GURPS Ultra-Tech 2 (UTT124).
Back to Part 1. Back to the GURPS Contemporary Weapon Tables index.

 
Grenade Launchers  
Weapon Malf Type Damage SS Acc Min Max Weight RoF Shots ST Rcl Cost LC Hld
Armscor MGL-6, 40x46mmR Crit. Spcl. Spcl. 12 8 14 375 12 3~ 6 11 -1 1,800 1 -6
HK69, 40x46mmR Crit. Spcl. Spcl. 14 6 14 400 4 1/4 1 11 -1 200 1 -4
M203, 40x46mmR Crit. Spcl. Spcl. 14 6 14 400 4 1/4 1 11 -1 250 1 -4
MM1, MGL-12 40x46mmR Crit. Spcl. Spcl. 12 6 14 120 13.5 2~ 12 10 -1 1,000 1 No
TALON, 40x46mmR Crit. Spcl. Spcl. 14 7 14 400 3.5 1/4 1 11 -1 250 1 -4

 
Shotguns  
Weapon Malf Type Damage SS Acc 1/2D Max Weight RoF Shots ST Rcl Cost LC Hld
HK CAWS, 19.5x76mmB Crit. Cr.   10       10 4* 10+1 12   1,200 1 -5
HK CAWS w. HP Flechette Imp. 5d 7 40 190 -2
HK CAWS w. HP Buckshot   Cr. 5d   7 50 200         -2      
HK CAWS w. Normal Buckshot Cr. 4d 5 25 150 -1
Ithaca MAG-10, 19.7x89mmR Crit. Cr. 5d 12 5 25 150 11 3~ 2+1 10 -3 700 4 -6
Ithaca Stakeout, 18.5x70mmR Crit. Cr. 4d 10 2 25 150 5.5 3~ 4+1 12 -4 200 4 -3
Mossberg 590, 18.5x70mmR Crit. Cr. 4d 10 2 25 150 5.5 3~ 4+1 12 -4 200 4 -3
Remington SBS, 18.5x70mmR Crit. Cr. 4d 10 2 25 150 5.5 3~ 4+1 12 -4 200 4 -3
Mk 3-A2, 18.5x70mmR Crit. Cr. 4d 11 5 25 150 9 4* 10 11 -2 350 4 -5
SPAS-12, 18.5x70mmR Crit. Cr. 4d 12 5 25 150 10 3~ 8+1 10 -2 350 4 -4
Striker, 18.5x70mmR Crit. Cr. 4d 13 5 25 150 11 3~ 12 11 -2 400 4 -5

 
Heavy Weapons  
Weapon Malf Type Damage SS Acc 1/2D Max Weight RoF Shots ST Rcl Cost LC Hld
HK21E, 7.62x51mm Crit. Cr. 7d 18 11+2 1,200 4,700 28.5 15* 80D 13 -1 4,600 0 No
Ultimax Mk III, 5.56x45mm Crit. Cr. 5d+1 13 10 500 3,800 14.5 8* 100D 9 -1/2 3,500 0 -6
XM214 6Pak, 5.56x45mm Ver. Cr. 5d+1 20 13 500 3,600 45 3-166 500 14 -1 10,000 0 No
Barret M82A2, .50BMG Crit. Cr.+ 13d 20 14+2 2,200 7,400 30 2~ 11+1 11 -3 7,500 1 No
NTW-20, 20x82mm Crit. Cr.++ 21d 20 15+5 1,500 6,200 117 1/2 5+1 - -1 7,600 1 No

 
Light Infantry Mortar  
Weapon Malf Type Damage Acc Min Max Weight RoF Shots ST Rcl Cost LC Hld
FLY-K Mortar, 52mm Crit. Exp. 4dx2[2d] 6 200 700 11 1/3 1 - - 900 1 -5

 
Light Antitank Weapon  
Weapon Malf Type Damage SS Acc Min 1/2D Max Weight RoF Shots Cost LC Hld
Armbrust LAW, 67mm Crit. Exp. 6dx4(10) 14 9 10 400 1,500 13 1NR 1 700 0 -5

 
Grenades and Firebombs  
Weapon Malf Type Damage SS Max Weight Fuse Cost LC Hld
Molotov Cocktail Crit Fire 1d/sec 13 STx3.5 1 On impact 1 6 -5
Napalm Firebomb Crit Fire 3d/sec 13 STx3.5 1 On impact 1 6 -5
AN-M14 TH3 Incendiary Crit Spcl. 2d 12 STx2.5 2 2 seconds 45 0 -3
HG80 Crit Exp. 2d[2d] 12 STx3.5 0.3 4 seconds 20 0 -3
NICO Sound/Flash Crit Spcl. Spcl. 12 STx3.5 0.5 2.5 seconds 20 2 -3
M26 Crit Exp. 5d[3d] 12 STx3.5 1 5 seconds 25 0 -3
M34 WP Crit Spcl. 3d[1d] +Spcl. 12 STx3 1.5 4 seconds 45 0 -3
M59 Crit Exp. 6d 12 STx3 1.5 On impact 15 0 -3
MPG-120 (CS) Crit Spcl. Spcl. 12 STx3.5 1 Spcl. 20 2 -3
MU 5 FAE Crit Exp. 6dx3 12 STx3.5 1 5 seconds 125 0 -3
Type 241 Crit Spcl. Spcl. 12 STx3.5 0.2 1.5 seconds 20 2 -3

 
Rifle Grenades  
Weapon Malf Type Damage SS Acc Min 1/2D Max IDF Weight RoF Shots ST Rcl Cost LC Hld
M262 Crit. Exp. 2d+2[3d] 18 7 17 (86) 170 430 1 1/6 1 12 -1 40 1 -4
M287 Crit. Exp. 5d[3d] 18 5 28 (130) 250 650 1.8 1/6 1 12 -1 50 1 -4
LAW Grenade Crit. Exp. 6dx4(10) 18 5 8 (130) 260 650 2 1/4 1 12 -1 200 0 -4

 
Underwater Weapons  
Weapon Malf Type Damage SS Acc 1/2D Max Weight RoF Shots ST Rcl Cost LC Hld
Speargun, 6x400mm Crit. Spcl. 2d+2 12 4 150 190 5 1/4 1 10 -1 2,000 5 -4
Airgun pistol, 6x270mm Crit. Imp. 1d+1 11 2 100 125 2 1/4 1 10 -1 600 5 -3
IPME APS, 5.66x120mm Crit. Imp. 2d+2 12 4 88 132 7.5 10* 26+1 9 -1 750 1 -4
SPP-1, 4.5x115mm Crit. Imp. 1d+1 10 1 27 40 2 2~ 4 10 -1 250 3 -3
HK P11, 9.5x117mm Crit. Imp. 2d 11 4 33 50 2.6 3~ 5 9 -2 500 3 -3

 
Undercover Weapons  
Weapon Malf Type Damage SS Acc 1/2D Max Weight RoF Shots ST Rcl Cost LC Hld
Ares FMG, 9mmP Crit. Cr. 3d-1 11 4 160 1,900 6 11* 25 10 -1 2,000 0 -4
Assassin stinger Crit. Imp. 1d+1 10 0 15 100 0.5 1 1 10 -1 1,000 0 +4
Assassin pistol Crit. Imp. 2d 9 1 25 150 0.8 2~ 2 12 -2 2,000 0 +2
Assassin carbine Crit. Imp. 2d 12 8 150 1,700 2 1 1 11 -2 3,000 0 -4
Spy pistol, 9x19mmP Crit. Cr. 2d-3 11 1 80 650 0.5 1 2 9 -1 700 0 +2
Osa pistol, .32 ACP Crit. Cr. 1d 11 0 80 1,100 0.5 1 2 8 -1 20 1 +3

 
Mechanical
Ranged Weapons
 
Weapon Malf Type Damage SS Acc 1/2D Max Weight RoF Shots ST Rcl Cost LC Hld
ST18 Crossbow Crit. Imp. 3d+1 11 8 400 500 7 1/8 1 10 0 300 5 No
ST5 Crossbow Pistol Crit. Imp. 1d+2 10 4 140 175 1.5 1/5 1 6 0 150 5 -4
Hv. Speargun Crit. Imp. 3d 15 4 380 475 9 1/10 1 8 0 300 5 No
Slingshot Crit. Cr. thr+4 12 2 STx20 STx25 1 1/4 1 - - 10 5 -1 

 
Nonlethal Weapons  
Weapon Malf Type Damage SS Acc 1/2D Max Weight RoF Shots ST Rcl Cost LC Hld
Ranged Stunner (Taser) Crit. Spcl. Spcl. 14 2 10 10 2 1/10 1 8 -1 150 5 -1
CS Spray Gun Crit. Spcl. Spcl. 9 1 - 2 1 1 10 - 0 50 6 +1
Pepper Spray Crit. Spcl. Spcl. 9 1 - 4 1 1 10 - 0 40 5 +1
U.D.A.R. gas pistol 16 Spcl. Spcl. 10 1 - 5 0.4 1 5 6 -1 10 5 0
Tranquilizer rifle .450 MH Crit. Spcl. Spcl. 12 9+2 (20) 50 6 1/4 1 9 -1 2,000 4 -6
Tranquilizer pistol 10mm Crit. Spcl. Spcl. 10 2 (20) 50 2 1/4 1 8 -1 200 4 0

 
Close Combat Hand Weapons
Weapon Type Damage Reach SS Acc 1/2D Max Cost Weight ST LC Hld
Combat Knife Cut. sw C,1         800 1 - 5 +1
  Imp. thr+2 C                  
Combat Knife (thrown) Imp. thr+2   12 0 ST-2 ST+5          
Neko-de Cut. sw C         100 1 - 5 +1/+4
  Imp. thr+2 C                  
PCCW (Garrote) Cut. thr C           1 - 5 +1
PCCW (Blackjack) Cr. thr C                  
PCCW (Dagger) Imp. thr-1 C                  
Pen-Knife Imp. thr+1 C         1,000 0.25 - 5 +6
  Imp. thr+1   12 0 ST-5 ST          
Q Garrote Cut. thr C*         5 0.25 - 5 +7
Razor blade Cut. sw-1 C,1         30 0.25 - 5 +6
Tokushu Keibo Cr. sw 1         50 1 - 5 +1
  Cr. thr 1                  
Tonfa Cr. sw+1 1         40 2 7 5  
  Cr. thr+1 C,1                  
Spurs (sharp edge) Cut. thr+1 C         40 4 7 5 -2
Spurs (points) Imp. thr+1 C                  
Tranquilizer injector Spcl. Spcl. C         200 0.5 - 3 +4

Copyright © 1999 by Christoph Sticherling. GURPS is copyright © of Steve Jackson Games.
Thanks to Christoph Sticherling for allowing me to post his page on my page.