GURPS Undercover Weapons (TL 6, TL 7)
Version 1.6
DarkEagle
has only the best for its operatives. These are weapons you will not find
in the GURPS Basic
Set, not in GURPS
High-Tech or GURPS
Espionage. But they exist and are also useful for many situations
you might encounter while playing with GURPS
Special Ops, GURPS
Illuminati or GURPS
Cyberpunk.
As the name implies, undercover weapons should have a
low profile. The Holdout modifier is especially important and any weapon
with a modifier of -5 or worse is usually not suited for this line of work.
Conventional weapons like pistols, machine pistols and submachine guns
are the most common choice, often fitted with a silencer. More exotic types
include folding submachine guns, nonmetallic
weapons and pocket weapons. Here you can find
more about them.
Additional information on Weapon
Concealment and Holdout Skill you will find at Custom
Weapon Modifications and Accessories.
Folding Submachine Gun
| Weapon |
Malf |
Type |
Damage |
SS |
Acc |
1/2D |
Max |
Wt. |
RoF |
Shots |
ST |
Rcl |
Cost |
LC |
Holdout |
| Ares FMG |
Crit. |
Cr. |
3d-1 |
11 |
4 |
160 |
1,900 |
6 |
11* |
25 |
10 |
-1 |
$2,000 |
0 |
-4 |
9mmP
 |
First known to exist folding SMG (p. UTII85). +2 to Holdout skill when
folded into a rectangular 10.3"x3.3"x1.4" box; requires a second roll vs.
Electronics
Operation (Security),
Holdout or Armoury skill to recognize.
Most people will not recognize this gun as a weapon until fired. Takes
two seconds to unfold. Use the Guns [SMG] skill. |
Nonmetallic Weapons (a.k.a. "Assassin weapons")
These are one-shot or two-shot-mechanisms made from non-metallic materials
using compressed air as propellant. All are +4 to Holdout skill in contests
vs. Electronics Operation [Security Systems]; this replaces the normal
Holdout modifier. The darts are subsonic and the weapon itself makes only
a short "click" when fired (-6 to hear shoots, -10 to recognize if unfamiliar
with). Reloading requires an Armoury/TL7 [Rifles and Handguns] roll
and takes 3d minutes ($50/dart). Normally the weapons are discharged after
use. They are fired with either Guns [Pistol] or Guns [Rifle]
skill, the later for the carbine. The weapons can be disassembled into
smaller, more inconspicuous parts, designed to resemble ordinary items
or parts of it (+4 to Holdout for physical searches if disassembled). Assembling
the weapon for use takes 5-30 seconds, depending on how accessible the
hiding places of the parts are. To achieve a fairly sure kill with a small
weapon the victims heart may be targeted, and/or a poisoned
dart may be used.
| Weapon |
Malf |
Type |
Damage |
SS |
Acc |
1/2D |
Max |
Wt. |
RoF |
Shots |
ST |
Rcl |
Cost |
LC |
Holdout |
| Assassin stinger |
Crit. |
Imp. |
1d+1 |
10 |
0 |
15 |
100 |
0.5 |
1 |
1 |
10 |
-1 |
$1,000 |
0 |
+4 |
Note: A pen-sized assassin's device.
| Weapon |
Malf |
Type |
Damage |
SS |
Acc |
1/2D |
Max |
Wt. |
RoF |
Shots |
ST |
Rcl |
Cost |
LC |
Holdout |
| Assassin pistol |
Crit. |
Imp. |
2d |
9 |
1 |
25 |
150 |
0.8 |
2~ |
2 |
12 |
-2 |
$2,000 |
0 |
+2 |
Note: A slightly larger two-shot pistol version.
| Weapon |
Malf |
Type |
Damage |
SS |
Acc |
1/2D |
Max |
Wt. |
RoF |
Shots |
ST |
Rcl |
Cost |
LC |
Holdout |
| Assassin carbine |
Crit. |
Imp. |
2d |
12 |
8 |
150 |
1,700 |
2 |
1 |
1 |
11 |
-2 |
$3,000 |
0 |
-4 |
Note: A high-accuracy carbine version.
| Weapon |
Malf |
Type |
Damage |
SS |
Acc |
1/2D |
Max |
Wt. |
RoF |
Shots |
ST |
Rcl |
Cost |
LC |
Holdout |
| Spy pistol |
Crit. |
Cr. |
2d-3 |
11 |
1 |
80 |
650 |
0.5 |
1 |
2 |
9 |
-1 |
$700 |
0 |
+2 |
9x19mmP
Note: This composite design is made from high strength polymers and
fibers, with very few metal parts. It has been displayed in various movies
and TV shows in the hands of intelligence agents or terrorists. Its main
advantage over the totally nonmetallic "Assassin weapons" is the use of
conventional ammunition while retaining a very high chance of defeating
electronic weapon scans, e.g. at airports. The pistol gives an additional
+1 to Holdout skill in contests vs. Electronics Operation [Security Systems].
Conventional ammunition is much easier to obtain and does not leave immediate
traces to the uncommon nature of the weapon, like small darts would do.
Reloading both barrels takes four seconds.
Pocket Weapons and Pen Guns
Secret
intelligence agencies have a long tradition of manufacturing and using
very small weapons like the infamous "MAC
Stinger", the "CIA Cigarette", the "Pen Guns" from
Armitage, SSG, the "Stinger" pen gun in .25ACP from
R.J.B. or American Derringer Corporation (see the picture to the left;
klick on it for a larger picture. GURPS damage is 1d-4; seems very
useful), the SOE/OSS "Stinger" (WWII, cal. .22), and the "Wel-Wand",
to name but a few. Some can be reloaded, but others are one-shot disposable.
A new brand of similar simplistic but working weapons is the "Osa"
(meaning "Wasp") designed by Viktor Staef. It is mass produced in Bulgarian
backyard factories and sold in Europe on the street for $20. Functionally
it resembles a double-derringer (p. OW87; p. HT67) without any grip, just
a straight metal package, about as big as a small flashlight. This weapon
may not be recognized by someone unfamiliar with it; roll vs. any Guns
skill-4, or Criminology-1, or Holdout-2, or IQ-4 just to identify it as
a weapon. It is possible to hide them in plain sight as a key ring gadget.
And it may be explained as an emergency signaling device for launching
flares. Airport security is usually familiar with them since they are nothing
new in Great Britain, France, Germany, and Australia.
| Weapon |
Malf |
Type |
Damage |
SS |
Acc |
1/2D |
Max |
Wt. |
RoF |
Shots |
ST |
Rcl |
Cost |
LC |
Holdout |
| Osa pistol |
Crit. |
Cr. |
1d |
11 |
0 |
80 |
1,100 |
0.5 |
1 |
2 |
8 |
-1 |
20 |
1 |
+3 |
.32 ACP (7.65 mm Browning)
Note: Weapon may be reloaded. This takes 10 seconds. It may actually
be used to launch signaling flares if a simple extension is screwed to
one of the barrels.
Copyright © 1999 by Christoph
Sticherling. GURPS
is copyright © of Steve Jackson Games.
Thanks to Christoph Sticherling for allowing me to post his page on my page.