System
Experience
|
Cost |
| New Ability |
3 |
| Willpower |
2 |
| Ability |
Current Level x 2 |
| Attribute |
Current Level x 3 |
| Power |
Current Level x 6 |
Healing
The character's healing mechanism works extremely well,
being a "flesh construct" rather than an actual human being. A character
has seven health levels while his/her body exists:
| Healthy |
0 |
| Scratched |
-1 |
| Hurt |
-1 |
| Bruised |
-2 |
| Wounded |
-2 |
| Incapacitated |
-5 |
| Sphere Exits |
|
The character heals one health level per scene, while
this doesn't help during combat, if the character can escape to a safe
place, he or she should be fine.



